AI Insights · Timothy · January 2023
Top 5 Waifu Games on Android in Australia Q4 2022
In the fourth quarter of 2022, the top 5 Waifu games on Android in Australia showcased varied performance trends in terms of weekly downloads, revenue, and active users.
As we delve into the fourth quarter of 2022, the top 5 Waifu games on the Android platform in Australia have exhibited diverse performance trends. Based on Sensor Tower data, let's take a closer look at the weekly downloads, revenue, and active users for these apps.
GODDESS OF VICTORY: NIKKE from Level Infinite saw a notable rise in weekly revenue, peaking at around $150K in the second week of November. However, the revenue experienced a downward trend, closing the quarter at approximately $34K. Weekly downloads started strong with 13K in the first week of November but tapered off significantly to just over 460 by the end of December. Weekly active users mirrored this decline, starting at 16K and decreasing to 6.5K by the end of the quarter.
MementoMori: AFKRPG by Bank of Innovation, Inc. displayed a gradual decline in weekly revenue, starting at $15K and ending the quarter at around $4.9K. Weekly downloads also showed a decreasing trend, from 1.6K in mid-October to just over 200 by late December. Active users fluctuated slightly but remained relatively stable, ranging from 814 to 1K throughout the quarter.
Neural Cloud by Darkwinter Software Co., Ltd. experienced a peak in weekly revenue at $17K in the third week of November, followed by a decline to $8.6K at the end of December. Weekly downloads saw a sharp drop from 4.7K in late November to 160 by the end of December.
Girls' Connect: Idle RPG from Forever Entertainment Limited showed a steady increase in weekly revenue, reaching $5.5K by the end of December. Downloads remained relatively stable, fluctuating between 531 and 817 throughout the quarter. Active users saw a consistent rise, starting at 446 and growing to 1.9K by the end of December.
Echocalypse by Yoozoo (Singapore) Pte. Ltd. demonstrated a varied performance. Weekly revenue peaked at $11K in the fourth week of October but declined to $1.3K by the end of December. Downloads and active users both showed a downward trend, with downloads falling from 1.6K in mid-October to 29 by the end of December, and active users decreasing from 1.2K to 113 over the same period.
These insights, derived from Sensor Tower, highlight the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.